- Manufactured by: Multi-Man Publishing
Sword and Fire: Manila is a Historical Advanced Squad Leader (HASL) module covering the month-long American effort to wrest control of “The Pearl” from the Japanese. Arrayed against the attackers was a mixture of veteran Japanese Marine and Army units and inexperienced Naval units composed of sailors, aircraft crewmen, and conscripted laborers with little or no formal ground combat training or experience. They were well-equipped with numerous machine guns as well as anti-aircraft guns ranging from 12.7mm to 120mm. They would fight for every building, every courtyard, and every garden as the defenses fell back upon the ancient walls of Intramuros. Built by the Spaniards in 1571 as a fortress town, this walled city would be Iwabuchi’s “Alamo”.
Sword and Fire: Manila features rules for the city’s unique terrain types such as Multi-Material, Adobe, and Steel-Walled Buildings; Stone Monuments; Bomb Craters; the many detailed elements of Intramuros; and a host of others. Twenty-five scenarios and five Campaign Games (CG) – ranging in size from 6-15 CG Dates – are played out on the six map sheets depicting the city.
Sword and Fire: Manila components:
• six 24” x 37” maps
• four countersheets
• 25 ASL scenarios
• Sword & Fire: Manila rules (with five Campaign Games)
• two Chapter Dividers
• four Player Aid cards
• one box & lid